#pragma once
#include "location.h"
#include "monster.h"
#include "puzzle.h"
#include <string>

using namespace std;

class player
{
private:
	string name;
	int star;
	int liveLeft;
	int ability;
	int atack;
	int defence;
public:
	player(string name, int ability);
	player(void);
	~player(void);
};

